- Spoiler:
Name: Lei Fong
Gender: Male
Age: 17
Clan: N/A
Rank: Anbu A-Rank
Village: Sunagakure
Role: Defense of Sungakure
Image:- Spoiler:
Height: 5`11
Weight: 140lbs
Noticeable Traits: N/A
Personality Description: Lei Fong is very analytical, but very quick to act. His lived a life where fear has no reflected his decisions and never will allow such a thing to happen. He believes in making sacrifices for the greater good and thus that has landed him in the Anbu Cell of Sunagakure. Though he comes off with a cold exterior that only speaks when really needed, he's quite merciful and believes in subduing targets rather than outright killing. This doesn't mean he will not kill, but only when needed or he feels absolutely threatened and knows capturing is not a possibility or was not ordered.
Likes:
Ninjutsu
Weapons
Birds
Lightning
Nindo: "Walk in darkness and emerge in light."
Weapons: 2x B-Rank Wakizashi 22 inches long
Armor: Anbu Armor including wrist guards.
Items: 10 Kunai and Shuriken, 20m of Ninja Wire, 5 Explosion Tags, 2 Fuma Shuriken, 1 Smoke Bomb
Combat Skills: Master Bukijutsu, Master Taijutsu, Adept Ninjutsu, Adept Sensory, Adept Genjutsu
Elemental Affinity: Suiton&Raiton
Jutsu List All Canon Jutsu that involve Water, Lightning, and Elementless A-Rank and Below.
[spoiler]
Name: Uvogin Inuzuka
Gender: Male
Age: 22
Clan: Inuzuka
Rank: Jounin
Village: Suna
Role: The beast of Sunagakure
Looks Description: Uvo is clearly rather rugged and secluded. He does very little to fix his rough matted hair that is often covered in his own blood due to the constant fights he picks. He wears loose clothing that will not impede his movements and therefore is able to move a little better. Being a beast he carries as little weight as possible. He stands taller than most ninja and has a masculine feel to him present by his abundance of muscle as well as scars. He generally wears white shirts and black pants along with light shoes, though they are often torn off of his body during combat due to how thin they are.
Height: 6'3
Weight: 180 lbs
Noticeable Traits: Scars on chest. feral eyes
Personality Description: Uvo is extremely secluded due to witnessing the horrors of man at an early age. He tends to keep to himself and talk to no one until they become his prey. While his methods tend to seem beast-like, he takes pride in the fear others have in their eyes upon seeing him. The only friend he has is his dog, Akikanu. the dog himself is rather large and resembles more of a wolf. Neither of them can remember what mercy is.
Nindo: Go for the throat
Weapons: Kunai x20
Armor: None
Items: None
Combat Skills: Taijutsu Master - Bukijutsu Master - Ninjutsu Master - Fuinjutsu Intermediate
Elemental Affinity: Doton
Jutsu List
Name: Beast Human Clone
Rank: D
Type: Ninjutsu
Element: None
Range: 0m
Duration: 6 posts (or if the users are hit)
Hand Seals/Charge up: None
Description: It allows a canine-user to transform their animal companion into a perfect copy of themselves. When combined with the Four Legs Technique, the user and the animal become virtually impossible to tell apart, since both act equally feral. Like any transformation, the technique can be broken by identifying and attacking the animal, thus dispelling the transformation. This technique is often followed by the Fang Passing Fang.
Name: Dynamic Marking
Rank: D
Type: Ninjutsu
Element: None
Range: Short-Mid (0-10m)
Duration: 2 posts
Hand Seals/Charge up: None
Description: This technique involves Akamaru urinating on a target, marking it with a strong odour that allows both him and Kiba to easily track it by scent. Akamaru is very skilled in this, being able to hit targets very accurately, and even multiple targets at once. This is a prerequisite for using the Fang Wolf Fang, as the speed of the technique makes it impossible for the user to track targets by sight while using it. The urine can also be useful for temporarily blinding the target if it hits their eyes. This technique can also be performed while Kiba and Akamaru have transformed using the Human Beast Combination Transformation: Double-Headed Wolf.
Name: Fang Passing Fang
Rank: C
Type: Nintaijutsu
Element: None
Range: Short (0-5m)
Duration: 2 posts
Hand Seals/Charge up: None
Description: The user and their ninken partner spin at a ferocious speed and deliver many powerful beast-like attacks when contact is made with the target. The force of this attack is strong enough to drill through stone. When this attack is done alone, it is called Passing Fang
Name: Fang Rotating Fang
Rank: C
Type: Nintaijutsu
Element: None
Range: Short (0m-5m)
Duration: 2 posts
Hand Seals/Charge up: None
Description: The user and their ninken partner roll at a ferocious speed in a buzz-saw like shape, and deliver many powerful beast-like attacks when contact is made with the target.
Name: Fang Wolf Fang
Rank: B
Type: Nintaijutsu
Element: None
Range: Mid-Long (10-15m)
Duration: 2 posts
Hand Seals/Charge up: None
Description: Man and beast transform into a single two-headed, gigantic animal thanks to the Human Beast Combination Transformation: Double-Headed Wolf technique, and have their body spin in a violent assault against the enemy. The ultra-violent rotation creates a vacuum vortex in its surroundings, that tears the enemy apart even without touching them directly. The excessively high speed of the rotation strips the user of their field of vision, but marking the enemy beforehand makes it possible to tail them with the sense of smell. In the anime, if the user is skilled enough though this is unnecessary.[2] The power is great enough to dent a Rashōmon gate. Such power is not without its drawbacks however, as it can quickly tire the user out.
Name: Four Legs Technique
Rank: D
Type: Ninjutsu
Element: None
Range: 0m
Duration: 6 posts (or until the users are hit)
Hand Seals/Charge up: Tiger
Description: This technique grants animal-like accelerated fighting instinct and reflexes to the user. By enveloping their entire body in chakra and moving on all fours, they can obtain high speed movement and reflexes like that of a wild animal. Taught only to the members of the Inuzuka clan, this technique forms the basis of a Inuzuka clan member's taijutsu fighting style, and will add even more to their feral-like appearances; their canine teeth, their finger and toenails grow to claw-like length, their eyes also become more wild with their pupils becoming slits.
When under the effects of this technique, an Inuzuka will display great feats of physical strength, speed, agility and endurance. The form is best suited for using and supporting the ferocious "hit-and-run" tactics that the clan is well known for, leaving the enemy barely any time to launch a counter attack. This fighting style is named Beast Human Taijutsu (獣人体術, Jūjin Taijutsu; Literally meaning "Beast Human Body Technique") by Kiba and it contains many attacks such as secret techniques.
Name: Human Beast Transformation Combination: Double-Headed Wolf
Rank: B
Type: Ninjutsu
Element: None
Range: 0m
Duration: 6 posts (or until the users are hit)
Hand Seals/Charge up: None
Description: A Combination Transformation where the user and their ninken become a single entity. It is a speciality of the Inuzuka clan, they fuse into a two-headed wolf, thus drastically increasing their size, and power. In their direct attacks, they demonstrate great efficiency. Furthermore, using techniques in addition to this gives birth to an extraordinary destructive power.
Name: Human Beast Mixture Transformation: Three Headed Wolf
Rank: S
Type: Ninjutsu
Element: None
Range: 0m
Duration: 6 posts
Hand Seals/Charge up: Tiger
Description:
This technique is a specialty of the Inuzuka clan, following the principles of the clan's use of ninken partners. After creating a shadow clone, the user fuses with this clone and their ninken companion into a gigantic, three-headed wolf. This drastically increases their size and power, whilst also gaining them sharp claws and canine teeth. In their direct attacks, they demonstrate considerable efficiency. Furthermore, using techniques in addition to this gives birth to an extraordinary destructive power.
Name: Passing Fang
Rank: D
Type: Nintaijutsu
Element: None
Range: Short-Mid (0-10m)
Duration: 2 posts
Hand Seals/Charge up: None
Description: The user spins at a ferocious speed and delivers many powerful beast-like attacks when contact is made with the target. The technique can inflict extreme damage on a human target, as it can readily tear through thick tree branches and chakra reinforced earth wall; all of which with a radius thicker than the user itself.
Name: Super Fang Wolf Fang
Rank: A
Type: Nintaijutsu
Element: None
Range: Mid
Duration: 2 posts
Hand Seals/Charge up: None
Description: Man and beast transform into a single two-headed gigantic animal by the Human Beast Combination Transformation: Double-Headed Wolf technique, and just like its parent technique, have their body spin in a violent assault against the enemy. The power is great enough to break through three Rashōmon gates without losing its power. In addition unlike its parent technique it does not first require the use of Dynamic Marking first.
Name: Tail Chasing Fang Fang Rotating Fang
Rank: A
Type: Nintaijutsu
Element: None
Range: Short-Mid (0-10m)
Duration: 2 posts
Hand Seals/Charge up: None
Description: Transforming alongside a shadow clone and ninken into a single, three-headed, gigantic hound with the Human Beast Mixture Transformation — Three-Headed Wolf technique, the user curls into a ball and rolls at a ferocious speed towards the enemy, as if chasing after their own tail. The ultra-violent rotation created can tear through multiple enemies, rending them apart with ease.
Name: Earth Release: Earth Shore Return
Rank: C-rank
Type: Ninjutsu
Used For: Defense
Element: Earth Realse
Range: 5m
Duration: Until Destroyed
Hand Seals/Charge up: Striking the ground with both hands
Description: After striking the ground with both hands, the user creates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact such as the Spiked Human Bullet Tank technique can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.
Name: Earth Release: Hiding Like a Mole Technique
Rank: C-rank
Type: Ninjutsu
Used For: Supplementary
Element: Earth Release
Range: Contact w/ the Ground
Duration: Lasting Jutsu Cost [C-15]
Hand Seals/Charge up: None
Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Name: Earth Release: Earth Spear
Rank: B-rank
Type: Ninjutsu
Used For: Supplementary
Element: Earth Release
Range: Self
Duration: Lasting Jutsu Cost [B-20]
Hand Seals/Charge up: Snake
Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Shinobi with the earth release as a primary element along with mastery in Ninjutsu demonstrate the ability to use this to cover themselves partially (i.e. their hand and lower arm, and the side of his head) without using hand seals, which gives them a significant tactical advantage against ambushes. Although, this technique does have a drawback in that one cannot really move parts of their body that is hardened.
Name: Earth Release: Earth-Style Wall
Rank: B-rank
Type: Ninjutsu
Used For: Defense
Element: Earth Release
Range: 10m
Duration: Until Destroyed
Hand Seals/Charge up: Tiger → Hare → Boar → Dog
Description: The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body, then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth. Some shinobi can create walls composed of sculptures.
Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not attack immediately after or during its use. This applies to all techniques akin to this jutsu. Body flicker has a cooldown of 4 posts.)
Name: Body Replacement Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Contact
Duration: 1 Post
Hand Seals/Charge up: Tiger → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Cloak of Invisibility Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.
Name: Clone Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Clone can travel up to 10m
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Ram → Snake → Tiger
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Rope Escape Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: 1 Post
Hand Seals/Charge up: None
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
Name: Transformation Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
Name: Cliff Climbing Practice
Rank: E-rank
Type: Taijutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This is a training method which involves climbing a high or steep cliff using only one arm. It is meant to improve one's strength and discipline.
Name: Generic Sealing/Unsealing Technique
Rank: E
Type: Fuuinjutsu
Used For: Supplementary
Element: -
Range: Contact
Duration: -
Hand Seals/Charge up: Seal Mark must be inscribed or carried ahead of time.
Description: With this technique the user is able to store a variety objects or jutsu within a scroll or other surfaces with the seal inscribed, depending on the user's skill with Fuuinjutsu. While sealing an object takes a considerable amount of concentration for those unskilled with Fuuinjutsu, unsealing an object is simple enough and can be performed on the fly so long as the symbol is accessible to the user and thus making it possible to unseal a weapon in the midst of battle. Sealing in battle, however, is not possible for those who are unskilled in Fuuinjutsu.
Weakness: Seal Marking must be drawn or prepared ahead of time.
- Spoiler:
Name: Kato Muishi
Gender: Male
Age: 16
Clan: None
Rank: Jounin
Village: Sunagakure
Role: Hand of the Kage
Looks Description: Kato is a rather young man despite his position as the right hand of the Kazekage. He is next in line to become the leader of the village, however his predecessor seems to be living far longer than everyone had expected. he has tall white hair that forms a spike pattern at the top which allows him to be noticed from far away. On his face, he lacks extraordinary features aside from the large scar left by a nasty battle. The hot sun has darkened his skin to that beyond the natural, causing him to have a dark complexion. He had blue eyes in his skull that make all the girls crave him. He wears a long black robe with a few chains attached which is relatively loose in order to prevent them from impeding on his fighting style.
Height: 5'9
Weight: 155
Noticeable Traits: Large scar on face
Personality Description: Kato is generally well mannered and courteous. Despite the verbal abuse that is dished out to him from Gengo, the Kazekage, he still considers the man to be his father. The Kazekage is the closest thing he has to family and so he puts up with it in order to feel some type of connection to another human being. While he is next in line to become Kage, he is not looking forward to the death of Gengo.
Likes: Helping others, cleaning, reading
Nindo: To preserve the will of Gengo
Weapons: Kunai x20
Armor: None
Items: None
Combat Skills: Genjutsu Master - Taijutsu Master- Bukijutsu Master - Fuinjutsu Adept
Elemental Affinity: Doton Raiton and Suiton
Jutsu List
Spoiler:
Name: Demonic Illusion: Hell Viewing Technique
Rank: D-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: 10m
Duration: Until Broken
Hand Seals/Charge up: Snake → Rat
Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.
Name: Mist Servant Technique
Rank: D-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: 20m
Duration: Until Broken
Hand Seals/Charge up: None
Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply, the victim will eventually be worn down.
Name: Genjutsu Dissipation (Kai: Release)
Rank: C
Type:Genjutsu
Used For: Defensive
Element:None
Range:Self
Duration: Immediate
Hand Seals/Charge up: Tiger
Description: The ninja stops the flow of chakra in their body, and then applies an even stronger power to disrupt the flow of the Genjutsu caster's chakra. This removes Genjutsu from the user. The user still requires the mental ability to release themselves and make hand seals. Generally it will need to be performed before the Genjutsu takes full effect.
Note:
Rank of the Genjutsu you are able to break from depends upon your mastery in Genjutsu. Please refer to the Combat Skill System.
Name: Demonic Illusion: False Surroundings Technique
Rank: C-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: Travel | Battle Thread
Duration: Until Broken
Hand Seals/Charge up: None
Description: A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. That said, it might not work so well on people who are well-versed or otherwise skilled in genjutsu.
Name: Sly Mind Affect Technique
Rank: C-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: Travel | Battle Thread
Duration: Until Broken
Hand Seals/Charge up: None
Description: This technique allows the user to change the enemies sense of direction as they see fit. When this technique was evoked, the enemy was forced to walk around continuously in circles by making it seem as if they're walking straight to their desired destination.
Name: Demonic Illusion: Descending Hell Technique
Rank: B-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: 15m
Duration: 1 Post
Hand Seals/Charge up: Boar → Dog → Bird → Monkey → Ram
Description: This technique causes the illusion of a tremendous ball of fire falling from the sky into a designated area. The targets involved in the illusion literally feel the ball's hot temperature getting closer.
Name: Demonic Illusion: Double False Surroundings Technique
Rank: B-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: Travel | Battle Thread
Duration: Until Broken
Hand Seals/Charge up: None
Description: This technique places another illusion within another illusion created by the user. When the target dispels the first illusion, they will not realize that a second is in place.
Name: Interrogation Genjutsu
Rank: B-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: 3m
Duration: Until Broken
Hand Seals/Charge up: None
Description: The shinobi uses this genjutsu to break the will of his (captured) target, to make him or her give as much information as possible. However, if the target has strong will, the technique will be useless.
Name: Lightning Illusion Flash of Lightning Pillar
Rank: B-rank
Type: Genjutsu
Used For: Supplementary
Element: Lightning Release
Range: Target Seeing the Light
Duration: Flash is Instant | Genjutsu - Until Broken
Hand Seals/Charge up: Ram → Horse → Snake → Tiger
Description: This technique blinds the enemy with an extremely bright light that appears to emanate from the user's body. Those caught in the light are then caught within a genjutsu.
Name: Mental Barricades
Rank: S-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Until Broken
Hand Seals/Charge up: None
Description: The user can use this technique to place mental blocks in the target's mind that contains valuable information in case the one with the information is captured and interrogated. The barricades look like stylized traditional Japanese sliding doors. It is also very effective against truth serums.
Name: Earth Release: Double Suicide Decapitation Technique
Rank: D-rank
Type: Ninjutsu
Used For: Supplementary
Element: Earth Release
Range: 10m
Duration: 1 Post
Hand Seals/Charge up: None
Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack.
Name: Earth Release: Hiding Like a Mole Technique
Rank: C-rank
Type: Ninjutsu
Used For: Supplementary
Element: Earth Release
Range: Contact w/ the Ground
Duration: Lasting Jutsu Cost [C-15]
Hand Seals/Charge up: None
Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Name: Earth Release: Earth Mausoleum Dumpling
Rank: B-rank
Type: Ninjutsu
Used For: Offense
Element: Earth Release
Range: 10m dumpling hurled 15m
Duration: Until Destroyed
Hand Seals/Charge up: None
Description: With chakra work and superhuman strength, the user lifts up the very surface of the Earth. The lump of earth is gigantic and the destructive power is obvious. But even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled at his opponent, flattening everything in its path.
Name: Earth Release: Earth Spear
Rank: B-rank
Type: Ninjutsu
Used For: Supplementary
Element: Earth Release
Range: Self
Duration: Lasting Jutsu Cost [B-20]
Hand Seals/Charge up: Snake
Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Shinobi with the earth release as a primary element along with mastery in Ninjutsu demonstrate the ability to use this to cover themselves partially (i.e. their hand and lower arm, and the side of his head) without using hand seals, which gives them a significant tactical advantage against ambushes. Although, this technique does have a drawback in that one cannot really move parts of their body that is hardened.- Spoiler:
Name: Gengo
Gender: Male
Age: 89
Clan: Jiton
Rank: Kazekage
Village: Sunagakure
Role: Leader
Looks Description: Gengo is a rather short old man with a bald head and grey hair coming from selective parts of his body. He is rather short and therefore capable of dodging higher up attacks quite easily. Despite his size, he is actually rather powerful and is often acclaimed as the strongest Jiton user that has ever lived. Six dots are visible on his forehead, designating his days spent as a monk in the youth of his life. He wears a long beard that reaches his chest before stopping, white as snow. A scorn expression can generally be seen across his face as there were not many things in this world that made him smile. Wrinkles were not very present due to this. He usually sits and wears a long robe that covers his entire body. At most times he can be seen with both hands in the sleeves of his robes.
Height: 4'1
Weight: 120 lbs
Noticeable Traits: Dots on forehead
Personality Description: Gengo is generally unforgiving and can seem rather corrupt. He often accepts money to look the other way, however when it is a matter of pride or for the sake of his people, his blows will often strike fiercely. Like the sand around him, he is very old and therefore is quite knowledgeable of many of the techniques in our world. He is often stern and powerful when issuing commands and expects them to be followed through absolutely. Above all else, he hates losing.
Likes: Winning, Playing cards, his three puppies
Nindo: None
Weapons: None
Armor: None
Items: None
Combat Skills: Ninjutsu Specialist - Bukijutsu Adept
Elemental Affinity: Jiton - Raiton - Doton
Jutsu List
Name: Desert Layered Imperial Funeral Seal
Rank: A
Type: Ninjutsu, Fuinjutsu
Element: Jiton
Range: All
Duration: 2 posts
Hand Seals/Charge up: Both Arm Movements
Description: Using a large quantity of sand, the user covers the enemy with several successive layers of the material, before compressing it into the form of a huge pyramid which serves to imprison the target upon its completion. Sealing Tags can be placed onto the pyramid to increase its sealing power, or Shukaku can strengthen the seal with the juinjutsu that cover its body.
Sand Required to Use: 250L
Name:Third Eye
Rank: C
Type: Ninjutsu
Element: Jiton
Range: 10m from Self
Duration: Upkeep
Hand Seals/Charge up:Snake → Monkey → Rat → Monkey → Bird → Monkey → Dragon → Monkey → Rat → Monkey
Description: With chakra, the user connects an eye made of sand or Gold Dust to their optic nerve, which enables them to know what happens in the artificial eye's field of vision, this is genuinely a third eye for its user. The user can control the size of the eye depending on its use. Its main purpose is spying, since it can form and disperse in any location on command. Gaara also uses it when he completely surrounds himself with his Shield of Sand so he can see what's happening outside of the protective dome. In order to activate it however, the user must close one of their eyes.[2][3]
Sand Required to Use: 1L
Name: Air Sand Protective Wall
Rank: A
Type: Ninjutsu
Element: Jiton
Range: 10m above self
Duration: 1 post
Hand Seals/Charge up: Raising both hands
Description: This air defence technique creates a giant shield of sand that is suspended in mid-air by raising a great amount of sand from the ground. By gathering the best possible mineral-rich sand, the hardness of the shield is considered to be very high. Furthermore, the sand has its defensive strength raised by flowing chakra through it. It was strong enough to protect Sunagakure from Deidara's C3, and stop a lightened Tengai Shinsei.
Sand Required to Use: 150L
Name: Armor of Sand
Rank: B
Type: Ninjutsu
Element: Jiton
Range: Self
Duration: Upkeep
Hand Seals/Charge up: 2 turn startup
Description: Using this technique, Gaara can cover himself in a compacted layer of sand, providing an additional defence should his Shield of Sand fail; combined, these two are known as Gaara's "Absolute Defence" (絶対防御, Zettai Bōgyo). Though quite effective, maintaining the armour requires a large amount of chakra and stamina. Furthermore, it is nowhere as resilient as the Shield of Sand, since it easily breaks away upon impact, indicating that the sole purpose of the armour is to absorb impact channelled unto Gaara's body during battle. Another weakness is the additional weight of the sand which leads to decreased levels of speed and mobility.
Sand Required to Use: 20L
Name:Desert Suspension
Rank: C
Type: Ninjutsu
Element: Jiton
Range: Self/Ally
Duration: Upkeep
Hand Seals/Charge up: None
Description: This is one of the multiple offensive and auxiliary methods Gaara has thought of during combat. It is a trick where he uses the chakra-enhanced sand to support his own weight and float in mid-air and to use as a method of transportation if needed. By increasing the size of the platform Gaara can transport others along with him or even grant some one else their own platform of sand to fly on, as seen in the case of the other Kage, where this ability became a key aspect of evasion and transportation in the Fourth Shinobi World War. This technique apparently uses very little chakra, as Gaara stated riding on the sand would help him conserve chakra.
Sand Required to Use: 20L
Name: Desert Wave
Rank: S
Type: Ninjutsu
Element: Ninjutsu
Range: 5m from self
Duration: 2 Posts
Hand Seals/Charge up: One hand extended in direction of wall
Description: A primarily defensive technique employed by Gaara who uses his sand to create an enormous wall of sand that is presumably capable of protecting anything behind it from attack. It can also be used to separate persons from engaging each other.
Sand Required to Use: 200L
Name: Desert: Hands
Rank: A
Type: Ninjutsu
Element: Jiton
Range: 5m from Self
Duration: Upkeep
Hand Seals/Charge up: Actually hands move as if they were the sand hands
Description: Gaara uses his sand to create hands, which can be used for multiple purposes including crushing, capturing, or restraining enemies or other targets. The brilliance of this technique is in the strength and sheer size which rivals that of a tailed beast. Once the arms lock onto its target, it is near impossible to break free, and one must resort to other methods. This technique was powerful enough to completely halt the Demonic Statue of the Outer Path's chains.
Sand Required to Use: 25L
Name: Prison Sand Burial
Rank: B
Type: Ninjutsu
Element: Jiton
Range: 15m from self
Duration: 2 posts
Hand Seals/Charge up: One hand extended
Description: Gaara using his ability to manipulate sand, loosens the ground below his enemy and catches them in a maelstrom of sand. The swallowed enemy sinks up to two hundred metres underground, while completely unable to move a muscle. Then, the sand glued onto their limbs applies pressure on their whole body, so they can't even twitch a finger. The pressure resulting from being buried at such an extreme depth would surely kill any normal human, if not from suffocation, then from the fact that all their bones would break.
Sand Required to Use: 10L (must use sand around target's feet)
Name:Quicksand Waterfall Flow
Rank: S
Type: Ninjutsu
Element: Jiton
Range: 100m
Duration: 3 posts
Hand Seals/Charge up:Clap Hands → Boar → Monkey → Rat → Monkey → Horse → Dog → Ram → Horse → Clap Hands
Description: This technique creates a massive amount of sand in the form of a wave, covering and "drowning" the opponent in an ocean of sand. From the sand Gaara carries in his gourd, he grinds the rocks and minerals from underground into a large sea of sand and manipulates it like a tsunami that engulfs absolutely all the things in his line of sight. This raging sea deals a lot of damage by itself, but one can further take advantage of the sand for a second and a third consecutive assault. Gaara can control the sand, allowing him to attack his opponent while they attempt to outrun the wave. This technique has the added effect of changing the landscape. It is usually followed by an area crushing technique to kill the trapped opponent.
Sand Required to Use: 250L
Name: Sand Binding Coffin
Rank: A
Type: Ninjutsu
Element: Jiton
Range: Enemies affected by "Prison Sand Burial"
Duration: 1 post
Hand Seals/Charge up: Closing of extended hand
Description: With his ability to control sand, Gaara encases his opponents in a large amount of the special chakra-infused sand kept inside his gourd, immobilising them. It can be used to suffocate an opponent or in preparation for a deadlier technique, the Sand Waterfall Funeral. This appears to be Gaara's signature technique.
Sand Required to Use: 50L
Name: Sand Binding Prison
Rank: B
Type: Ninjutsu
Element: Jiton
Range: 15m
Duration: 2 posts
Hand Seals/Charge up: Extension of hand
Description: A capturing ninjutsu that is characteristic to Gaara. Using ordinary sand, a perfectly airtight space is created, in which the enemy is captured. An enormous quantity of sand completely envelops the target from every direction and captures them. The speed, hardness, and scope of the sand depend on the amount of chakra poured into it. Gaara can fine-tune the sand's properties to the target's size and characteristics. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. However, even if someone successfully escapes from it, Gaara can easily use one of his offensive techniques, like the Sand Binding Coffin, to immediately attack the target.
Sand Required to Use: 50L
Name: Sand Bullet
Rank: C
Type: Ninjutsu
Element: Jiton
Range: 20m
Duration: 1 post
Hand Seals/Charge up: Extension of hand towards target
Description: Gaara forms a small sphere made of sand and compresses it to increase its hardness. The sphere can strike opponents with such speed and force that it knocks them unconscious. He can also change its trajectory, to strike down multiple targets. By using this one small bullet, Gaara was able to defeat the Suna Assassin Captain along with all his subordinates.
Sand Required to Use: .5L
Name: Sand Clone
Rank: A
Type: Ninjutsu
Element: Jiton
Range: 10m from self
Duration: Upkeep
Hand Seals/Charge up: 1 post
Description: This technique is used to create clones in the shape of himself or others[2] using sand as a medium. The clone's form can be changed instantly into sand, and the enemy's body can be trapped. Its many applications with long-range attacks can have it act as a lure and a decoy. Due to the properties of the sand, Gaara was able to use it as a trap, hiding Gold Dust inside of it.[3] This is where it draws the line with other clones.
Sand Required to Use: 30L (Sand does not return)
Name: Sand Drizzle
Rank: C
Type: Ninjutsu
Element: Jiton
Range: 10m
Duration: 3 posts
Hand Seals/Charge up: 1 turn
Description: After clotting together sand into countless small lumps, Gaara uses them to attack an enemy from every direction. Because all the sand lumps are controlled by chakra, it is possible to commence an attack without any blind spots. This technique is often used as lure in battle, distracting an opponent and leaving them vulnerable to an attack from below. In order for this to work, the enemy is first made to face upwards with the sand rain, simultaneously bringing their field of activities under the user's control. Then, a bold move is made from underfoot. To make sure the rain hits its mark, it can be combined with Sand Binding Coffin to immobilise the target.
Sand Required to Use: .25L per "drop". Sand must be in the air, above the target for use
Name: Sand Hail
Rank: B
Type: Ninjutsu
Element: Jiton
Range: 10m
Duration: 3 posts
Hand Seals/Charge up: 2 turns
Description: A larger scale version of the Sand Drizzle, Gaara gathers his sand into large clumps in the shape of massive boulder-like formations and then drops them from the sky on to his opponents. It covers a large range, making it difficult to dodge. Like the Sand Drizzle, the technique can distract the enemy with the aerial assault, leaving them open to an attack from below.[2]
Sand Required to Use: .5L per Hail piece. Sand must be in air, above target, to use
Name: Sand Pillar
Rank: B
Type: Ninjutsu
Element: Jiton
Range: 10m from self
Duration: 1 post
Hand Seals/Charge up: One hand in an upward movement
Description: Gaara can form a sand pillar using the sand from the ground or by warping the lower half of his body into sand. Gaara manipulates the sand to suspend and manoeuvres himself in mid-air at high speeds. The sand maintains contact with the ground, thus creating a pillar-like formation.
Sand Required to Use: 5L, can only use grounded sand
Name: Sand Shuriken
Rank: D
Type: Ninjutsu
Element: Jiton
Range: 25m
Duration: 1 post
Hand Seals/Charge up: Throwing motion
Description: A technique used by Gaara in his miniature Shukaku form. He shapes the sand composing his arms into countless shuriken, and he swings them both. Taking advantage of that formidable centrifugal force, the fired blades of sand change into dangerous weapons. Gaara creates and fires an uninterrupted succession of sand rounds, tearing everything in sight to pieces.
Sand Required to Use: .5 for each Shuriken. (Sand does not reassemble)
Name: Sand Waterfall Funeral
Rank: S
Type: Ninjutsu
Element: Jiton
Range: Enemies affected by "Sand binding Coffin" or "Sand Drizzle"
Duration: 1 post
Hand Seals/Charge up: Closing of hand
Description: After wrapping an opponent with sand with either Sand Binding Coffin or Sand Drizzle, Gaara will cause the sand to implode and crush whatever is within it. According to Gaara, when used to kill a person, the death is so quick that there isn't even time for the victim to feel any pain. The pressure also produces a sizeable fountain of blood. Gaara can control the pressure used in the attack, which allows him to either break bones or completely liquefy an opponent.
Sand Required to Use: Given
Name: Sand Waterfall Imperial Prison
Rank: S (Requires an additional 20 chakra)
Type: Ninjutsu
Element: Jiton
Range: Targets affected by "Sand Binding Coffin" or "Sand Drizzle"
Duration: 1 post
Hand Seals/Charge up: Multiple hand closings
Description: This technique is a specialty of Gaara's, where he makes the land a stage for his representation. This technique is identical to Sand Waterfall Funeral in that the stream of sand crushes the enemy. But as far as scale goes, this is in a totally different league. One may be able to hold their own against a single attack, but multiple obliterations are where this technique shines. Gaara slams both hands down onto the sand, creating powerful shock waves that compress the sand. Anything buried in the sand is subsequently crushed.
Sand Required to Use: Given
Name: Shield of Sand
Rank: B
Type: Ninjutsu
Element: Jiton
Range: 3m
Duration: Upkeep
Hand Seals/Charge up:
Description: A technique that is unique to Gaara. Whenever Gaara is about to be harmed, a shield of sand will automatically surround and protect him. The sand will react regardless of Gaara's will, even protecting him from self-inflicted injuries.
The defensive power and versatility of the sand is where this ability truly shines. In Part I, the shield was formidable in both speed and strength — capable of withstanding considerably strong attacks and blocking fast projectiles. However, it could be defeated with extreme speeds and a great amount of brute force, as was the case with Rock Lee's Reverse Lotus. Later, in Part II, Gaara's sand shield became so fast that even Amaterasu failed to breach it,[2] and his sand shield became so strong that even the extreme force of the Fourth Raikage's Guillotine Drop failed to crush through it. The Shield of Sand and the Armour of Sand together were known as Gaara's "Absolute Defence" (絶対防御, Zettai Bōgyo), well known and praised by even Naruto, who had just witnessed the Third Raikage's defences. Even the Fourth Kazekage noted that it was possibly because of this technique (in reference to Karura), that it was possible that Gaara was able to be Kazekage at such a young age.
Gaara can also change the shape of the shield and its density, to increase both speed and defence. The more powerful variations of the shield is that of the Sand Sphere, the Shukaku's Shield and the form of Karura. Whenever one form of this defence is breached, Gaara has been shown to improve and create other more powerful defences.
Gaara can also completely surround himself in the shield to further increase his defensive capabilities.[3] He then uses the Third Eye to watch his opponents' movements and control sand as necessary to battle them. In addition to being extremely dense, this sand-sphere can form spikes from its surface to spear any would-be attacker. This formation can be used in mid-air. In Part I, Gaara can use this technique to shield himself from his opponent long enough to perform his transformation into Shukaku, though with sufficient force, this defence can be breached.
Sand Required to Use: 5L
- Spoiler:
Name: Ryu Akimichi
Gender: Male
Age: 26
Clan: Akimichi
Rank: A for Anbu
Village: Suna
Role: Defense
Image:
Looks Description: Ryu is a large burly man standing at six feet tall and weighing 270 lbs. Being as tall as he is he is only slightly round but still packing enough fat and muscle to keep him 'healthy' His hair is a light brown and has a slight orange tint to it. His face is slightly pudgy his cheeks puffing out slightly and being somewhat rosy.
Height: 6 feet tall
Weight: 270 lbs
Noticeable Traits: A rather bulky man his gut is quiet noticeable.
Personality Description: Ryu is a rather loud and playful man not taking too much seriously aside from his job. While he may be the type to always joke and play around when it comes to work, Ryu can be one of the most stern and serious people you could meet. OF course that doesn't mean he doesn't enjoy his work either, he takes great joy and pride in doing what he does.
Likes: Eating. Beef. Pork. Women. Food. Snack time. Nap Time.
Nindo: Work hard, play harder
Weapons: Metal Cestus (A rank) (Gauntlet type gloves that can defend and attack)
Armor: Chest/Back Piece (A rank)
Items: 10 Kunai strung together.
Combat Skills: Taijutsu - M3 // Ninjutsu - M3 // Sensory - A3 // Genjutsu A-3 // Bukijutsu - A3
Elemental Affinity: Doton and Katon
Jutsu List All Akimichi Jutsu // All Academy Ninjutsu
Ninjutsu:
Name: Shadow Clone Jutsu/ Mutli-Shadow Clone Jutsu
Rank: B
Type: Ninjutsu
Element: None
Range: Self
Duration: Upkeep
Hand Seals/Charge up: Cross fingers
Description: Similar to the basic Clone Technique, this technique creates copies of the user. However, these clones are corporeal instead of illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. Shadow clones can't be distinguished from the original with Sharingan, Byakugan or Rinnegan.
*see clone rules*
Name: Crow Clone Technique
Rank: B |Requires 'Crow' contract|
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Clone Technique
Duration: Till dismissed/destroyed/or chakra runs out.
Hand Seals/Charge up: Clone Seal
Description: A technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform techniques. The dozens of crows come together to form the body of a clone. When the chakra projected by the user is severed, the crows disperse, though the user is still able to continue to speak through it.
Name:Clone Great Explosion
Rank: A
Type: Ninjutsu
Used For: Offensive
Element:N/A
Range: Explosion cover 15 meters radius
Duration: Till Clone Explodes
Hand Seals/Charge up: Clone Seal
Description: The technique creates a clone that looks like a normal shadow clone, which allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective. The clone can be detonated when the wielder wishes it.
Doton:
All Doton Jutsu A rank and lower Located Here
Katon:
All Katon jutsu S rank and lower located Here
Genjutsu:
Name: Genjutsu Dissipation (Kai: Release)
Rank: C
Type:Genjutsu
Used For: Defensive
Element:None
Range:Self
Duration: Immediate
Hand Seals/Charge up: Tiger
Description: The ninja stops the flow of chakra in their body, and then applies an even stronger power to disrupt the flow of the Genjutsu caster's chakra. This removes Genjutsu from the user. The user still requires the mental ability to release themselves and make hand seals. Generally it will need to be performed before the Genjutsu takes full effect.
Note:
Rank of the Genjutsu you are able to break from depends upon your mastery in Genjutsu. Please refer to the Combat Skill System.
Name: Bringer-of-Darkness Technique
Rank: A-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: 20m
Duration: Until Broken
Hand Seals/Charge up: Tiger
Description: This technique exerts a hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses.
Name: Genjutsu Binding
Rank: B
Type: Genjutsu
Element: None
Range: All (up to 10m from self)
Duration: Upkeep
Hand Seals/Charge up: None
Description: As the name suggests, the user binds the opponent in a genjutsu, rendering them incapable of movement. As Tsunade demonstrates when facing the Legendary Stupid Brothers, this genjutsu can be used on more than one target at the same time. Once the target is bound, the user or an ally can rush up to the enemy and deliver a devastating killing blow.
Name: Demonic Illusion: Descending Hell Technique
Rank: B-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: 15m
Duration: 1 Post
Hand Seals/Charge up: Boar → Dog → Bird → Monkey → Ram
Description: This technique causes the illusion of a tremendous ball of fire falling from the sky into a designated area. The targets involved in the illusion literally feel the ball's hot temperature getting closer.
Name: Demonic Illusion: Hell Viewing Technique
Rank: D-rank
Type: Genjutsu
Used For: Supplementary
Element: None
Range: 10m
Duration: Until Broken
Hand Seals/Charge up: Snake → Rat
Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.
Sensory:
Name: Sensing
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Based on Skill in Sensing
Duration: Instant
Hand Seals/Charge up: None
Description: Sensing is a skill used by sensor type shinobi to detect chakra. Using this technique, sensors can easily detect, and track down targets. The range of this technique varies between sensors.
Name: Chakra Suppression Technique
Rank: -
Type: Ninjutsu, Sensory
Used For: Supplementary
Element: N/A
Range: Self
Duration: Until user utilizes a jutsu that consumes chakra
Hand Seals/Charge up: -
Description: This passive ability allows the user to suppress their chakra to the point that it is completely undetectable (depends on Sensory skill)