Ninja Info Card
General
Name: Roku Kaguya
Link to Character: Character application
Village Rank: Jounin
Current Village: Kumogakure
Clan: Kaguya
Title(s): None
Combat Skills
Chakra Pool: 400 CP
Elements: Fire, Earth
Combat Specs: Taijutsu: M3 (S1) Ninjutsu: M3 Iryo: A1 Buki A3
Ryo: 1125
Items Carried: Black Leather Pouch
Stored Items:
Weapons Carried:
Stored Weapons:
Jutsu List
B-Rank Jutsu x 3
- Kekkei Genkai:
Name: Byakugan
Rank: C-B-A
Type: Doujutsu
Element: None
Range: Self
Duration: Upkeep
Hand Seals/Charge up: None
Description: The user activates their Ocular KKG, causing the veins in their head around their eyes to intensify. The user is able to see as if they have eyes in the back of their head, as they are able to see 359 degrees around them. They can now see an opponents chakra points within their body and are able to strike them to cause damage to the user's chakra pool. The amount of Chakra one expends depends on the rank of which their Byakugan is. C Rank is the equivalent to Immature Byakugan. This allows the user to remove 5 CP from the opponents chakra pool per hit. Matured is B rank, and this drains 10 CP. It also gives a one tier bump in Bukijutsu Perception when active. Mastered is A and takes 15 CP. Gives two rank increase in Bukijutsu Perception when active.- D-Rank:
- C-Rank:
- Name:Teshi Sendan || 十指穿弾 || Ten-Finger Drilling Bullets
Rank: C
Type:Tai/Bloodline
Element:None
Range: 15 Meters
Duration: Until the 10 bullets have been used.
Hand Seals/Charge up: N/A
Description:Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless. [10 Per Jutsu usuage]
Name: Shikotsumyaku: Expand
Rank: C-Rank
Type: Supplementary
Element: None
Range: 50 feet
Duration: The bones remain expanded.
Hand Seals/Charge up: Dragon
Description: The user can enlarge and grow bones that have been removed in his body within the given range. The user completely controls the shape of expansion, down to the most minute detail. He can grow something into a blade or into a tool, depending on his intentions and situation. He can effect multiple bones or just one, though the total amount of expansion possible is 9 cubic feet. The rate of expansion is about one cubic foot per second, and this time is cumulative for all targets, meaning, if 9 targets each expand one cubic foot, then it takes 9 seconds for them to all fully expand.
Weakness: There is a maximum amount of expansion. When there is a lot of expansion, it takes a long time to fully expand. 9 seconds may not be a lot in other circumstances, but it is in combat.
- B-Rank:
- A-Rank:
- S-Rank:
- Non-Elemental Ninjutsu:
- E-Rank:
- Name: Body Replacement Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Contact
Duration: 1 Post
Hand Seals/Charge up: Tiger → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Cloak of Invisibility Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.
Name: Clone Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Clone can travel up to 10m
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Ram → Snake → Tiger
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Rope Escape Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: 1 Post
Hand Seals/Charge up: None
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
Name: Transformation Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
Name: Cliff Climbing Practice
Rank: E-rank
Type: Taijutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This is a training method which involves climbing a high or steep cliff using only one arm. It is meant to improve one's strength and discipline.
- D-Rank:
- Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not attack immediately after or during its use. This applies to all techniques akin to this jutsu.)
- C-Rank:
- B-Rank:
- A-Rank:
- S-Rank:
- Katon:
- D-Rank:
- C-Rank:
- Name: Exploding Flame Shot
Rank: C
Type: Ninjutsu
Element: Fire
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge: None
Description: By creating a spark from their hands, this technique allows the user to throw multiple balls of flames, which are able to either cause fiery explosions on impact or set the target on fire.
Name: Fire Release: Great Fireball Technique
Rank:C
Type:Ninjutsu
Element:Fire
Range:0 -15 Meters
Duration: 1 Shot Jutsu/ 1 post
Hand Seals/Charge: Horse → Tiger
Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique apparently requires more than average chakra reserves and most genin should not be able to do this technique.
- B-Rank:
- Name: Fire Release: Great Dragon Fire Technique
Rank: B
Type: Ninjutsu
Element: Fire
Range: All
Duration: 1 Post
Hand Seals/Charge: Tiger
Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.
- A-Rank:
- Name:Fire Release: Great Fire Annihilation
Rank: A
Type:Ninjutsu
Element:Fire
Range:A Wall of fire 30 meters long
Duration: 1 Post / Burns for 3 posts
Hand Seals/Charge: Horse
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive wall of intense flames, which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames.
- S-Rank:
- Doton:
- D-Rank:
- C-Rank:
- Name: Earth Release: Earth Shore Return
Rank: C-rank
Type: Ninjutsu
Used For: Defense
Element: Earth Realse
Range: 5m
Duration: Until Destroyed
Hand Seals/Charge up: Striking the ground with both hands
Description: After striking the ground with both hands, the user creates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact such as the Spiked Human Bullet Tank technique can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.
Name: Earth Release: Tearing Earth Turning Palm
Rank: C-rank
Type: Ninjutsu
Used For: Offense
Element: Earth Release
Range: 20m
Duration: 1 Post
Hand Seals/Charge up: Boar → Ox → Technique specific seal
Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Name: Earth Release: Rock Shelter
Rank: C-rank
Type: Ninjutsu
Used For: Defensive
Element: Earth Release
Range: Close
Duration: Two Posts
Hand Seals/Charge up: Snake, Rabbit, Ram.
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals.
- B-Rank:
- Name: Earth Release: Earth-Style Wall
Rank: B-rank
Type: Ninjutsu
Used For: Defense
Element: Earth Release
Range: 10m
Duration: Until Destroyed
Hand Seals/Charge up: Tiger → Hare → Boar → Dog
Description: The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body, then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth. Some shinobi can create walls composed of sculptures.
Name: Doton: Chidōkaku | Earth Release: Moving Earth Core
Rank: [ C ] • B • A • S
Type: Ninjutsu
Used For: Supplementary
Element: Doton • Earth Release
Range: Provided below.
Duration: 1 Post | 1 Direction
Hand Seals/Charge up: Half Ram - Tiger - Ram - Clap
Description: This technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes or elevations in the ground. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to evade incoming attacks, as well as to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance, making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used. [S-rank is Great Moving Earth Core]
C Rank | 10 x 10 x 10 B Rank | 25 x 25 x 25 A Rank | 30 x 30 x 30S Rank | 35 x 35 x 35
- A-Rank:
- S-Rank:
- Iryo Ninjutsu:
- D-Rank:
- C-Rank:
- B-Rank:
- Name: Healing Technique
Rank: B
Type:Ijutsu
Element: None
Range: Short
Duration: Up to 3 post
Hand Seals/Charge up: None
Description: The user gathers healing chakra into a white orb and moves it over injured areas. This jutsu is able to heal lesser wounds like minor cuts, bruises, burns and help circulate blood over an area (or help stop blood flow over an area).
- A-Rank:
- S-Rank:
- Code:
[b]Type:[/b] Training, purchase, mission, etc
[b]Gained/Lost:[/b] Gain Jutsu? Lose Ryo? Vice versa?
[b]Link:[/b] Link to thread required
[b]Purchases:[/b] Anything you bought or gained?
[b]Ryo Remaining:[/b] Ryo after completion of transaction
Last edited by Roku on Sat Jan 24, 2015 12:56 pm; edited 27 times in total