General
Name: Wave Kiseimu
Link to Character: https://shinobigaiden.rpg-board.net/t251-wave-kiseimu#6141
Village Rank: A
Current Village: Sunagakure
Clan: Kiseimu
Combat Skills
Chakra Pool: 400
Elements: Earth
Lightning
Voltage*
*= Yet to be trained
Combat Specs: Medical Ninjutsu- Master 3
Ninjutsu-Master 1
Bukijutsu- Adept 1
Taijutsu- Adept 1
Genjutsu- Novice 3
Ryo: 320
Items Carried: ANBU Mask
ANBU Armor(Under Trench Coat)
Stored Items: Kaguya Eyeball
Vulture Wings
Weapons Carried: N/A
Stored Weapons: N/A
Armor Carried: N/A
Armor Stored: N/A
Pets: N/A
Jutsu List
- Academy Jutsu:
- Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not attack immediately after or during its use. This applies to all techniques akin to this jutsu. Body flicker has a cooldown of 4 posts.)
Name: Body Replacement Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Contact
Duration: 1 Post
Hand Seals/Charge up: Tiger → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Cloak of Invisibility Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.
Name: Clone Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Clone can travel up to 10m
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Ram → Snake → Tiger
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Rope Escape Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: 1 Post
Hand Seals/Charge up: None
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
Name: Transformation Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
Name: Cliff Climbing Practice
Rank: E-rank
Type: Taijutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This is a training method which involves climbing a high or steep cliff using only one arm. It is meant to improve one's strength and discipline.
Name: Generic Sealing/Unsealing Technique
Rank: E
Type: Fuuinjutsu
Used For: Supplementary
Element: -
Range: Contact
Duration: -
Hand Seals/Charge up: Seal Mark must be inscribed or carried ahead of time.
Description: With this technique the user is able to store a variety objects or jutsu within a scroll or other surfaces with the seal inscribed, depending on the user's skill with Fuuinjutsu. While sealing an object takes a considerable amount of concentration for those unskilled with Fuuinjutsu, unsealing an object is simple enough and can be performed on the fly so long as the symbol is accessible to the user and thus making it possible to unseal a weapon in the midst of battle. Sealing in battle, however, is not possible for those who are unskilled in Fuuinjutsu.
Weakness: Seal Marking must be drawn or prepared ahead of time.
- Medical Jutsu:
Name: Parasite Destruction Technique
Rank: B
Type: Med
Element: N/A
Range: Self
Duration: Instant
Hand Seals/Charge up: Crossed Fingers
Description: The mind parasite inside the user's body is so well bonded that it can sense and feel what the user senses. When the parasite senses that the user is dead it uses its last bit of energy to, use the medical goo inside the user's body and gives it a similar composition to acid. Once this is done the whole body and everything inside it is completely destroyed leaving nothing left. The handseal can be done at any point during battle and from that point onward until the end of the topic the parasite will actively wait and sense out when the host dies.
Weakness: The user's allies wont be able to recover anything the user had upon death
Name: Mystical Palm Technique
Rank: A
Type: Ijutsu
Element: None
Range: Short
Duration: Upkeep of B-ranked chakra per post
Hand Seals/Charge up: Modified Ox → Tiger
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.
Name: Devouring Maw
Rank: D
Type:Med
Element: N/A
Range: Touch
Duration: Once per topic
Hand Seals/Charge up: N/A
Description: A simple jutsu in which the user bites the target, and either eats it whole, or takes a large chunk out of it. The chunk of biological material will quickly be dissolved within the person't stomach, which will give them a plethora of information about the dna of the subject, if it isn't a PC. Anything from a PC can be kept in the stomach for a maximum of 12 hours before it fully breaks down and is unusable.
Weakness: Is a melee bite attack, which can't really get through any armor or even thick clothing.
Name: Heart of the Swarm
Rank: D-S
Type:Med
Element: N/A
Range: 20m, Same Land
Duration: End of Topic
Hand Seals/Charge up: 5 hand seals
Description: A signature jutsu of the Kiseimu clan, this jutsu allows the user to incubate a being they have devoured part of(enough for the transplant rules), and recreate them. This allows them to birth chimeras and clones of people they have devoured(PCs are always S ranked). This jutsu will be will be set up for each creature that the user makes, and each one will be different, but have similar things in common. The first thing, is that the user will cultivate the jutsu within their stomach, and then vomit an egg for each being created. The egg will attach to a surface and create an embryonic sac, and inside of it, it will rapidly grow into the being over the course of 2 posts. Once it hatches, the being will be under the mental commands of the user, and the user is able to share it's senses with the beings, making it an excellent scouting tool.
Weakness: Different weaknesses for different creatures created, however destroying the egg before it hatches is a very good weakness, as the egg has no defenses.
Name: Poison Mist
Rank: B
Type:Ijutsu
Element: None
Range: Short to Mid
Duration: 1 Post, but the poison remains in the air for 2 post
Hand Seals/Charge up: None
Description: Chakra is kneaded within the body and then changed into special chemical substances which is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to kill is tremendous, as even just breathing in a small amount will mean the end of the target's life. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu. It takes 10 Posts to kill an individual if Medical Attention is not brought forth.
Name: Assimilate: Vulture
Rank: D
Type: Med
Element: N/A
Range: Self
Duration: Upkeep
Hand Seals/Charge up: None
Description: The user eats part of a Vulture and then grows black wings on their back that gives them the ability to fly. The user can fly at a speed of 10 m/s.
Weakness: User must stop to eat
Name: Assimilate: Scorpion
Rank: C
Type: Med
Element: N/A
Range: Self
Duration: Upkeep
Hand Seals/Charge up: None
Description: The user eats part of a scorpion and grows its cephalothorax(tail). The stinger has piercing power of a C rank blade. The tail is a length of 5 meters.
Weakness: User must stop to eat
Name: Chakra Scalpel
Rank: C
Type: Ijutsu
Element: None
Range: Short
Duration: Upkeep of C-ranked chakra
Hand Seals/Charge up: Tiger → Horse → Rabbit → Rat → Dog
Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. Adding to the technique's blade like quality, it also appears to give the user an increased level of durability over their chakra clad hands.
- Ninjutsu:
- Name: Shadow Clone Jutsu/ Mutli-Shadow Clone Jutsu
Rank: B
Type: Ninjutsu
Element: None
Range: Self
Duration: Upkeep
Hand Seals/Charge up: Cross fingers
Description: Similar to the basic Clone Technique, this technique creates copies of the user. However, these clones are corporeal instead of illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. Shadow clones can't be distinguished from the original with Sharingan, Byakugan or Rinnegan.
Name: Enclosing Wall
Rank: A
Type: Ninjutsu
Used For: Defensive
Element: Earth
Range: Can go up to a height of 100 meters
Duration: 3 posts
Hand Seals/Charge up: Ram → Tiger → Snake → Dog → Rat → Ox → Horse → Rabbit → Tiger → Boar → Snake
Description: The Earth Release Enclosing Wall is a technique where the user creates a solid wall of earth as a form of defence, manipulating a pre-existing ground to form the wall. The earth then instantly rises up and takes form. Though weak, the walls can serve as a makeshift blockade when formed by several users, slowing down large, powerful attacks
Weaknesses: Due to its sheer size, its defensive ability is distributed among its surface area, meaning it can only defend against an attack up to B-rank once and immediately after that, it'll shatter. A-ranks attack lose half of their power.
Name: Earth Release: Hiding Like a Mole Technique
Rank: C-rank
Type: Ninjutsu
Used For: Supplementary
Element: Earth Release
Range: Contact w/ the Ground
Duration: Lasting Jutsu Cost [C-15]
Hand Seals/Charge up: None
Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
- Code:
[B]Type: [/b]
[B]Gained/Lost: [/b]
[B]Link: [/b]
[B]Purchases: [/b]
[B]Ryo Remaining: [/b]
Last edited by Wave Kiseimu on Sun Feb 01, 2015 3:23 pm; edited 14 times in total